

It’s better to be safe than sorry, and this can save your hide more often than you think. So if you come across a situation where you think that your party will take heavy casualties, or even if you’re unsure how to advance, never be afraid to use a tactical retreat. Things rarely go as you expect them to in this game since even a single mistake can cost you dearly. If you jump into Darkest Dungeon thinking that you can brute force your way through most dungeons, then I have some terrible news for you. Play Tactfully And Remember To Retreat Retreat. Teach yourself that the game is built around this system, and you’ll never get frustrated when you suffer a crushing defeat. The trick to success is to expect losses and never place all of your hopes on a particular Hero or party setup. And this will keep happening, again and again, because that’s simply the nature of this game. The Heroes in your party will develop afflictions and act in uncontrollable ways a lot of your favorites will even die. The game uses an auto-save system while you play, so everything that happens is permanent, regardless of whether it’s a good or bad thing. In Darkest Dungeon, death and defeat are inevitable. Be Prepared For Failure Death Is Inevitable. Don’t Waste Gold And Heirlooms On New Recruitsġ. Hurlbat in particular should only be used with a party that's adept at applying Burn tokens, but it's very effective in these scenarios. Lastly, Collect Bounty, Hurlbat, and Finish Him all make for outrageously good finishers assuming you can manage to trigger their extra damage bonuses. Staredown and Bodyguard are useful for protecting your other party members if one of your heroes happens to find themselves near death's door.Ĭaltrops, Mark For Death, and Come Hither are great combat openers when used on the right target as they can largely disable an opponent that would otherwise be a nuisance.

However, you can also get a Stun out of Flashbang if you manage to use it on a target that already has a Combo token. No Escape and Uppercut are arguably the Bounty Hunter's best abilities as each applies a Stun token to the target, setting them back a turn.

However, he's especially effective in a party that's already good at applying and using Combo tokens. He is capable of both applying Combo tokens and taking advantage of them with ruthless efficiency, allowing you to insert the Bounty Hunter into any party of your choosing. Deals 75 percent more damage if target has a Stun or Daze token.Īs you may notice, the Bounty Hunter's abilities pack an absolute wallop.Deals 50 percent more damage if target has a Burn token.

