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Not only did the Games Day adventure provide some hints about the story of "Lost Crown of Neverwinter," but players could also use their "Neverdeath" character in the Encounters season, giving them a leg up.Ĭontinuing the Encounters. This was a first for the Encounters program. On August 6, 2011, Wizards of the Coast ran a prelude for Season 6 called "Gates of Neverdeath" (2011). "Lost Crown of Neverwinter" (2011), by Erik Scott de Bie, is the adventure for Season 6 of D&D Encounters. The adventure includes three full-color battle maps, fourteen ready-to-play encounters, and information on the program. "Lost Crown of Neverwinter" is a Dungeons & Dragons adventure designed for Season 6 of the D&D Encounters official play program. The stakes are no less than the lives of the citizens of Neverwinter, for if the heroes fail, Neverwinter seems doomed to descend into civil war. Beset by rebels and plaguechanged, Lord Dagult Neverember must hire a group of adventurers to track down the so-called Lost Heir and discover his intentions for the city. Yet not all are pleased with the crown's reappearance. Missing for decades, the Crown of Neverwinter, symbol of the former ruling family, has emerged at last.
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